Documentation
Includes
tuya_cloud_types.h
#include "tuya_cloud_types.h"
tuya_cloud_com_defs.h
#include "tuya_cloud_com_defs.h"
scene_linkage.h
#include "scene_linkage.h"
Macros
Marco __SCENE_LINKAGE_ENGR_H
#define __SCENE_LINKAGE_ENGR_H
Marco __SCENE_LINKAGE_ENGR_EXT
#define __SCENE_LINKAGE_ENGR_EXT
Marco __SCENE_LINKAGE_ENGR_EXT
#define __SCENE_LINKAGE_ENGR_EXT extern
Functions
Vars
Variable __SCENE_LINKAGE_ENGR_EXT
__SCENE_LINKAGE_ENGR_EXT \
OPERATE_RET engr_scene_linkage_module_init(VOID);
Variable __SCENE_LINKAGE_ENGR_EXT
__SCENE_LINKAGE_ENGR_EXT \
VOID engr_scene_linkage_module_uninit(VOID);
Variable __SCENE_LINKAGE_ENGR_EXT
__SCENE_LINKAGE_ENGR_EXT \
OPERATE_RET engr_dp_condition_detect(IN CONST CHAR_T *id,IN CONST CHAR_T *dp_cmd, IN CONST CHAR_T *gw_id, IN LINKAGE_RULE_TYPE_T rule_type);
Variable __SCENE_LINKAGE_ENGR_EXT
__SCENE_LINKAGE_ENGR_EXT \
OPERATE_RET engr_scene_linkage_module_reinit(VOID);
Variable __SCENE_LINKAGE_ENGR_EXT
__SCENE_LINKAGE_ENGR_EXT \
VOID engr_reset_scene_info_to_disk(VOID);
Variable __SCENE_LINKAGE_ENGR_EXT
__SCENE_LINKAGE_ENGR_EXT \
BOOL_T engr_check_modify_time_changed(INT_T input_last_mod_time);
Variable __SCENE_LINKAGE_ENGR_EXT
__SCENE_LINKAGE_ENGR_EXT \
VOID engr_load_scene_info_from_disk(VOID);
Variable __SCENE_LINKAGE_ENGR_EXT
__SCENE_LINKAGE_ENGR_EXT \
OPERATE_RET engr_save_scene_link(INT_T total_cnt, INT_T sl_last_mod_time, ty_cJSON *rules);
Consts
Types
Typedefs